Homepage
Bluedomino Webhosting

Special Offers From Dell Computers

The 1st 10-20 Moves
Published Play Moves In The Checker Books

© Copyright 2000. Property of AL Lyman

Published play first appeared about the time the art of printing was invented-around 1650. The Spaniards published this play, their games among others, the Old 14th. Their play clearly showed how the pieces moved and mandatory captures. This is the "English Version" we play today in the U.S and G.B.
In 1756, Wm. Payne published the first book in English, with several games and positions common to the game. In 1800, Joshua Sturges added tremendously to this play, and later Wm. Hay, Sinclair and others contributed their play.
In the 1840's and 50's, the massive works of Andrew Anderson and John Drummond appeared, with names for some openings. Anderson became the games first world champion.
Soon after, in the late 1860's and forward, magazines appeared, some monthly others bi-monthly. Hundreds of books were now out by various authors.
Today, there are thousands of books/magazines on the game.
How to play the openings had been deeply analyzed and then appeared in published play. Today, the bulk of the early lines analyzed is still played, with many improvements and corrections having appeared.
We present some of these openings, and the 1st ten moves or so, showing the modern run-ups. The reader benefits greatly.
* How to develop the game with a combination of moves.
* Positional insight.
* Attacks and Defenses.


Old Faithful - 11-15

This is the most common 1st move and best opening for your average players and the strongest. It develops the single corner and does not disturb the double corner. It is, by far, the best opening move-thus it's name. It was christened "Old Faithful" by Tom Wiswell in his epic book-"Let's Play Checkers", one of the best selling checker books-ever. A ton of information is conveyed in this small book.
Another standard reference is-"Lee's Guide"-a treasured book, in all good libraries. Ditto "British Draughts Player." Ketchum's_Handy Manual covers The Cross, Switcher and the Single Corner. A classic.


The Cross

11-15 23-18 8-11(A) 27-23(B) 4-8(C) 23-19 10-14 [9-14 18-9 5-14 22-17 15-18 (6-9 even) 26-22 Red better] 19-10 14-23 26-19 7-14 (6-15 even) 24-20 6-10 22-17 11-15 or 9-13 Red best
A - 9-14 (Cross Choice, or 10-14 even) 18-9 [18-11 8-15 22-18 (22-17 even) 14-23 (15-22 even) 27-11 7-16 25-22 even] 5-14 22-17 8-11 25-22 (26-23 even) 4-8 even
B - 26-23 (The Crescent Cross. 18-14 is The Waterloo. Red best on either.) 10-14 (4-8 30-26 Red best) 30-26 6-10 (7-10 24-19 Red best) 24-19 14-24 27-20* Red best
C - 10-14 (11-16? Slip Cross, White best. Gordon Hester published a compilation on the Slip Cross line.) 22-17 (23-19 red best) 15-22 17-10 6-15 26-17 Black best


Glasgow

11-15 23-19 8-11 22-17 11-16(A) 24-20 (25-22?! Kentucky Glasgow, Red strong) 15-24 (16-23 to same) 20-11 7-16 27-11 3-7 28-24 (considered safer than 11-8) 7-16 24-20 16-19 25-22 4-8 29-25 10-15 (9-14 = note A) or 19-24 Red best
A - 9-14 [15-18? (Centre) 19-15 White better] 25-22 11-16 (6-9 = Souter) 24-20 15-24 (16-23 to same) 20-11 7-16 27-11, 3-7, 28-24 (11-8 also good) 7-16, 24-20 16-19 29-25 now 5-9 or 19-24 or 4-8 or 2-7 are all playable, with 4-8 and 5-9 the popular choices. Red best.



The Old 14th

11-15 23-19 8-11 22-17 4-8 17-13(A) 15-18, 24-20, 11-15, 28-24, 8-11
A - Probably the 1st opening the beginner will encounter, and this 17-13 line is by far the more popular on the game sites. Another very good way is 25-22, 9-13 27-23 (17-14 10-17 19-10 7-14 is the Black Doctor) 6-9 23-18 9-14 18-9 5-14 26-23 1-6 30-25 15-18 22-15 11-27 32-23 13-22 25-9 6-13 29-25 Red best
From here, brilliant combinations and beautiful play are required to draw. The elegance of Checkers is well documented in this famous opening. Learn this one.


The Single Corner

11-15 22-18 (Both sides develop the single corner and fight for the center. Thus, it's name) 15-22 25-18* 12-16(A) 29-25(B) 9-13(C) (This 9-13 is known as the "Flora Temple" variation) 18-14 (24-19 Weak. Red best) 10-17 21-14 16-20 23-18 6-10 25-21 10-17 21-14 2-6 (1-6 26-23 Black best) 26-23 Red best
A - 8-11 (This is of equal strength to 12-16. A matter of personal preference) 29-25 (23-19 is the Tillicoultry) 4-8 24-20 (25-22 Red best) 10-15 (12-16 26-22* 8-12 28-24 9-13 32-28 Red best) 25-22 12-16 21-17* 8-12 17-13 (17-14? Red strong) Red best
B - 18-14 (Lucy Long variation) 10-17 21-14 9-18 23-14 6-10 (8-11 or 6-9 Red better) 29-25 10-17 25-21 1-6 or 2-6 Red best
C - 10-14 (Anne Gray variation) 24-19 16-20 28-24 8-11 19-16 (32-28 4-8 Red better) 4-8 25-22* Red better
John Drummond named this opening and it's variation's.


Souter

11-15 23-19 9-14 22-17 6-9 17-13 2-6 25-22 8-11(11-15 23-19 8-11 22-17 9-14 25-22 6-9 = Glasgow Whilter = same) 29-25 (24-20 15-24 28-19 4-8 29-25 same) 4-8 24-20 [26-23 14-17 (14-18 just as good and a major varition) 21-14 even] 15-24 28-19 11-15 27-24 14-17* 21-14 9-18 26-23* even if white defends properly.



The Switcher

11-15 21-17? 9-13! (9-14 25-21 = 9-14 22-17 11-15 25-22 The Pioneer) 25-21* 8-11(A) (B) 17-14 (very popular although 30-25 in Note-B may be a bit more safe, as it limits Red's scope) 10-17, 21-14, 6-10, 22-17, 13-22 26-17, 4-8, (15-18 24-20 Red strong or 1-6 29-25 Red strong. Red has a storehouse of good and powerful attacks against this 17-14 defense) 29-25 Red strong
A - 5-9 29-25 (30-25 Red best) 9-14 (15-19 24-15 10-19 23-16 12-19 17-14 Red best) 23-18* 14-23 27-11 8-15 17-14 10-17 21-14 Red best
B - 30-25(B) 4-8 24-19 15-24 28-19 11-16 (11-15 17-14* 15-24 27-20 10-17 21-14 Red best) 22-18 13-22 26-17 8-11 17-14 10-17 21-14 16-20 25-22 Red strong


Ayrshire Lassie

11-15 24-20 8-11! 28-24 (27-24 is the Old Paraffin, Red best) 4-8(A) 23-19 (22-18 Red best) 15-18(B) 22-15 11-18 26-22 7-11 22-15 11-18 30-26 8-11 25-22 18-25 29-22 11-15 Red best
A - 3-8 23-19 (23-18 9-14 18-9 5-14 22-17 Red best) 9-14 26-23 5-9 22-17 1-5 Red best
B - 9-14 (12-16 19-12 15-18 22-15 10-28 even) 22-17 6-9 (15-18 26-23 6-9 Red best) 17-13 1-6 26-23 15-18 32-28 14-17 21-14 10-17 23-14 9-18 Red best



Alma

11-15 23-19 8-11 (7-11 = 10-14 23-19 7-10, The Denny) 22-17 3-8 25-22 11-16 27-23 (26-23 7-11 31-26 9-14 29-25 16-20 19-16 Red best) 7-11 24-20 15-24 28-19 10-14 17-10 6-24 22-18 24-28 or 1-6 Red best.



Black Dyke -- Many times called simply--The Dyke

11-15 22-17 15-19 23-16 12-19 24-15 10-19 25-22 8-11 (9-14 17-10 6-15 is the very popular Double Corner Dyke) 27-23(A) 4-8 (11-16 17-13 9-14 Red best) 23-16 11-20 22-18 8-11 32-27 9-14 Red is considered best.
A - 30-25 4-8 (11-15 Red best) 22-18 9-13 (11-16 Red best) 18-14* Red best



White Dyke

11-15 22-17 8-11 17-14(A) 10-17 21-14 9-18 23-14 12-16 (6-9 Red better or 4-8 24-19 even) 26-23 (25-22 4-8 Red better) 16-19 23-16 11-20 24-19 (25-22 Red best) 15-24 28-19 6-9 30-26 9-18 26-23 Red best
A - 17-13? (26-23 4-8 is the Nailor, Red best, or 25-22? 9-13! is the Switcher) 15-18! (4-8 25-22 is the Douglas, Red best) Maid of the Mill, Red strong



Laird & Lady --Black Doctor

11-15 23-19 8-11 22-17 9-13 17-14 10-17 21-14 [19-10? (Black Doctor. 1910 inferior) 7-14 27-23 4-8 Red strong] 15-18 (6-10 even) 19-15(A) 4-8 24-19 6-10 15-6 1-17 25-22 18-25 30-14 even
A - 26-23 [24-20 3-8 (4-8 even) 19-15 6-10 15-6 1-17 25-22 18-25 30-14 even] 13-17 19-15 11-16 (4-8 24-19 6-9 28-24 even) 24-20 16-19 23-16 12-19 even



Will-o-the-Wisp

11-15 23-19 9-13 22-18 15-22 25-18 7-11(A) 19-15 10-19 24-15 5-9 (12-16 29-25 even but white also has 236-22) 29-25 1-5 26-23 12-16 30-26 even
A - 10-14 (5-9 29-25 White best. This 10-14 is very popular) 18-9 5-14 27-23 8-11 26-22 6-10 22-18 even



Fife

11-15 23-19 9-14 22-17 5-9! 17-13 (A) 14-18! 19-16 12-19 26-23 19-26 30-5 15-18 25-22 18-25 29-22 Red best
A - 26-23 9-13 30-26 (24-20 15-24 28-19 13-22 25-9 6-13 29-25 1-5 or 8-11 Red best) 13-22 25-9 6-13 29-25 8-11 (1-6 Red best) 25-22 4-8 22-17 13-22 26-17 Red best



Wagram

11-15 22-17 9-13 24-20 13-22 25-11 8-15 21-17 (29-25 4-8 25-22 8-11 23-18 6-9 28-24 12-16 32-28 even) 5-9 17-13 4-8 29-25 8-11 28-24 (25-22 9-14 28-24 same) 9-14 25-22 even



Whilter

11-15 23-19 9-14 22-17 7-11 25-22 11-16 26-23 5-9(A) 17-13 3-7* 29-25 7-11 (1-5 22-17 Red better) 31-26 (24-20 is another popular way) 16-20 19-16 12-19 23-7 2-11 Red considered best
A - 16-20 30-26* 2-7 23-18 (17-13 8-11 Red best) 14-30 19-16 12-19 31-26 30-23 27-2 20-27 32-16 Red best



Defiance

11-15 23-19 9-14 27-23 8-11(A) 22-18 15-22 25-9 5-14 29-25 11-15 (6-9 25-22 9-13 24-20 11-15 32-27 15-24 28-19 4-8 is another way but routine draws) 25-22 7-11 (4-8 24-20 15-24 28-19 8-11 or 10-15 Red best) 22-18 (24-20 Red best but a solid draw line for white) 15-22 26-17 11-15 24-20 15-24 28-19 4-8 Red best but routine draws
A - 5-9 22-18 15-22 25-18 7-11 (8-11 Red best) 26-22 (19-15 10-19 23-7 3-10 Red best) 11-15 18-11 8-15 24-20 15-24 28-19 Red best



2nd Double Corner

11-15 24-19 15-24 28-19 (27-20? Red strong) 8-11(A) 22-18 11-16 (9-14 18-9 5-14 25-22 Red better) 25-22 16-20 (4-8 R. best) 22-17 (29-25?) 4-8 (9-13 17-14 Red better) 17-13 8-11 26-22 9-14 18-9 5-14 22-18 Red best
A - 9-14 22-18 5-9 (8-11 = note above) 26-22* (25-22? published white loss) 7-11 27-24* 11-16 22-17 16-20 Red best



Boston

11-15 22-17 9-13 17-14 (24-20 see Wagram, or 25-22? = Switcher) 10-17 21-14 8-11 24-19 (23-19 = Laird & Lady) 15-24 28-19 11-16 (4-8 even) 25-21 6-9 29-25 9-18 23-14 16-23 26-19. Seldom played by the Master players.



Tillicoultry

11-15 23-19 8-11 27-23-A 11-16-B 22-18 15-22 25-18 16-20 32-27 4-8 29-25 10-14 26-22* 7-11 18-15* etc Red better. Also from the Single Corner-11-15 22-18 15-22 25-18 8-11 and 23-19. Red now has 9-13 in note-B, or 11-16 in trunk.
A - Ryan called 27-23 in trunk the "Dodger" opening.
B. 9-13 is a major variation here, (9-14 is the Defiance) then 22-18 15-22 25-18 and the 10-15 break up. I personally like the Tillicoultry as a defense, because I understand it. It is perfectly sound, but seldom used by the Master players.



Additional Openings From The 3-Move Deck

These openings are not as strong as 11-15, and some are considered very weak or critical-usually but not always for Red. They are forced from the 3-move deck, and must be known.



Edinburgh. The worst move one can make to begin the game. It abandons the center, and gives it to white.

9-13? 22-18!(A) 12-16(B) 24-20 [18-14 (24-19 or 25-22) 10-17 21-14 16-19* 23-16 11-20 White best] 8-12* 25-22 [28-24 (27-24 3-8* 24-19 White better) 4-8* 18-14 White best] 10-15* 18-14 [21-17 6-9 17-14 (29-25 1-6 White better) 1-6 White best] 16-19* 23-16 12-19 14-10 (30-25 6-9* 14-10 7-14 27-23 White best) 7-14 27-23 14-18 White best
A With this center controlling move, anything Red can now play is weak or critical.
  1. 21-17? 11-15 (or 5-9 Red best) = Switcher
  2. 23-18 5-9 (12-16 White best) even
  3. 23-19 11-15 = Will-o-the-Wisp
  4. 24-20 11-15 22-17 = Wagram
B - 10-15 25-22 (18-14 = 10-15 22-17 9-13 17-14, Kelso) 6-10* 23-19 (24-20 5-9 28-24 White best) 11-16 18-11 16-23 27-18 8-15 18-11 7-16 White best


Double Corner (formed by 9-14) 9-14, or 11-16, are the best moves to begin the game, after the strong 11-15.

9-14 (2nd strongest) 22-18(A) 5-9(B) 25-22(C) 11-16 (11-15 18-11 8-15 = note A) 18-15 10-19 24-15 16-19 (7-10 27-24 10-19 24-15 2-7 or 16-19 even) 23-16 12-19 22-17 8-12 even

A - 22-17(D) 11-15(E) 25-22! (23-19 = 11-15 23-19 9-14 22-17) 15-19(F) (Double Corner Dyke) 24-15 10-19 23-16 12-19 17-10 6-15 21-17 5-9 27-24 1-6 or 2-6 even

B - 11-15 18-11 (18-9 5-14 25-22 even) 8-15 25-22 5-9 24-20 (24-19 or 22-17 even) 7-11 even

C - 24-19(G) 11-15 (11-16 even) 18-11 8-24 28-19 4-8 25-22 8-11 22-18 11-16 29-25 even
D -

  1. 24-19 11-15! (5-9 = note C) Red best
  2. 24-20 5-9 22-18 = note G
  3. 23-19 11-15 (11-16 even) = 11-15 23-19 9-14

E - 11-16 (6-9 White best) 25-22 8-11 (16-19 = note A) 22-18 16-20 18-9 5-14 even

F - 8-11 17-13 (23-19 = Glasgow Whilter or Souter) 11-16 (Pioneer) 24-19 (29-25 even) 15-24 28-19 4-8 22-18 8-11 18-9 5-14 29-25 11-15 even. See the Bristol (11-16) for the other, closely related, Pioneer

G - 24-20 (18-15?! Bronx Express, Red best) 11-16 (10-15 28-24 15-22 26-10 7-14 25-22 1-5 even) 20-11 8-22 25-18 4-8 even




Denny. 5th best way to begin the game.

10-14 24-19!(A) 6-10 (14-18 or 11-16 White better) 22-17 9-13 [11-15 17-13 (26-22 White better) 15-24 13-6 2-9 28-19 White better] 28-24 13-22 25-9 5-14 26-22 (29-25 11-15 25-22 or 26-22 White better) 11-15 22-17 (29-25) 8-11 or 7-11 White better

A - 22-17 [23-19 (22-18 11-15 18-11 8-15 even) 11-16 26-23 6-10 even] 7-10 (6-10 24-19 = above) 17-13 3-7! 25-22 (24-20 14-18 or 11-16 White better) 14-17 21-14 9-25 29-22 White better




Kelso 4th best way to begin the game.

10-15 21-17!(A) 11-16 (15-18 White better, or 7-10? Octopus, White strong) 17-13 [17-14 9-18 23-14 8-11 22-17 (= 10-15 22-17 11-16 17-14 9-18 23-14 8-11 21-17) even] 16-20 22-18 (25-21 8-11 even) 15-22 25-18 8-11 29-25 or 24-19 even

A -

  1. 23-18 (Kelso Cross) 12-16 (7-10 27-23 or 26-23 even) 26-23 (21-17 9-13 24-20 16-19 17-14 6-9 even) 16-19 (8-12 even) 23-16 11-20 18-11 8-15 22-18 15-22 25-18 even
  2. 22-18 (Kelso Single) 15-22 25-18 9-13 (11-15 or 6-10 even) 29-25 (24-19 even) 11-15 18-11 8-15 even
  3. 23-19 7-10 22-18 (22-17 3-7 = Alma, or 11-16 even) 15-22 25-18 even



Bristol (All 11-16's are generally considered Bristol lines.-but not so. Only 11-16, 24-20 is the "Bristol Opening." 11-16, Nest to 11-15, is a good way to begin, along with 9-14. Both 9-14 and 11-16 are best, next to 11-15.)

11-16 22-18!(A) 8-11 (16-20 25-22 8-11 = same) 25-22 (24-19 = note A1) 16-20 (4-8 even) 22-17 (29-25 10-14 or 4-8 even) 9-14 18-9 5-14 29-25 (Pioneer, or 24-19 even) 11-15 (4-8? White published to win) 25-22 (26-22 7-11 17-13 4-8 even) 7-11 17-13 4-8 even. See the Double Corner (9-14) for the other, related, Pioneer lines

A -

  1. 24-19 8-11 (Paisley, or 16-20 22-18 8-11 or 10-14 even) 22-18 4-8 (10-14 even) 25-22 or 26-22 even
  2. 23-18 (Bristol Cross) 16-20 (8-11 18-14 even) 24-19 10-14 (9-14 even) 26-23 (18-15 7-10 even) 8-11 22-17 even
  3. 24-20 16-19 23-16 12-19 22-18 (27-23 Red better) 9-14 (10-14 or 8-11 even) 18-9 5-14 25-22 even
  4. 21-17 9-14 (9-13 25-21 5-9 or 16-19 even) 25-21 = Double Corner (9-14 22-17 11-15 25-22)
  5. 22-17 (23-19? Red very strong) 16-19 (8-11 17-14 even) = Black Dyke. For the purposes of the printing art, The dark pieces were referred to as Black, in nearly all of the books. Diagrams are nearly always in Black and White, so the red pieces were called Black.



Dundee (Considered 6th best way to begin the game. Inferior.

12-16 24-20!(A) 8-12! 28-24! (22-18 16-19 23-16 12-19 = 11-16 24-20 16-19 23-16 12-19 22-18 8-11) 3-8! [9-14 22-18 3-8 18-9 5-14 23-19 White best] 23-18 (22-18 16-19 White best) 9-13 (16-19 also draws) 18-14 (21-17 or 27-23 White best) 10-17 21-14 6-10* White best

A -

  1. 22-18 16-20 (8-11 = 11-16 22-18 8-11) 25-22 (24-19 = 12-16 24-19 16-20 22-18) 8-12 = 11-16 22-18 8-11 25-22 16-20
  2. 24-19 (23-19? Red very strong or 23-18 16-20 24-19 even) 8-12 (16-20 even) = 11-16 24-19 8-11



*Even though most openings are noted as better or strong, they end up in a draw when properly played. If they were not sound they would not be in the 3-move deck.







Powered by counter.bloke.com